It’s been four years since Blade and Soul first launched in Asia. For western fans of the game, the wait has been torture. But now that it’s finally here, it’s hard to see what all the fuss was about. Blending the traditions of fighting games and MMOs is a great idea, but Blade and Soul’s smart combat doesn’t propel it out of the shadow of other MMORPGs. It has too few surprises and lacks too many features. Compared to its free-to-play peers—especially NCSoft’s own Wildstar—Blade and Soul is a hard game to recommend.